Eric L. Dickerson Email:
Environment Artist Phone: 510-860-6344
Enthusiastic and hardworking 3D artist with a strong eye for detail. Excellent communication skills, Good work ethic,
positive attitude, able to receive and give constructive criticism, willing to improve and learn new techniques.
Maya Zbrush Xnormal
Photoshop Mudbox 3D coat
Toolbag 2 Quixel Suite Substance Suite
Simplygon Radient Perforce
Unreal Engine 3 & 4 JIRA
Hard surface and organic 3D modeling, Photo-real and stylized texturing, high resolution sculpting, UV mapping,
high to low poly baking, lighting, retopologizing.
Mercenary Technology (Art Intern) San Mateo August 2015 - October 2015
Call of Duty Black Ops 3: (PS3 and Xbox 360 Port)
Optimizing meshes, Consolidating materials and reducing bone count for hi-res game assets to be used for
game to run in realtime.
Reservwars (Freelance Project) Remote April 2015 - August 2015
Modeling and texturing stylized characters for the game "Reservwars".
Walmart, Richmond, Ca (Overnight Stocker) Novemeber 2015 - Present
Stock products, Rotate Stock, Process Overstock, Neatly organize shelves.
Round Table Pizza, Richmond, CA April 2010 - September 2011
Multi-tasking in a fast paced environment, making pizzas perfectly, organizing and cleaning,
food preparation, answered phones, pre-closing and closing cleaning duties.
Cal Berkley Stadium, (Volunteer) Berkley, CA January 2009 – June 2011
Work at a concession stand making food for consumers, worked the cashier, stocked supplies.
Ex’pression College for Digital Arts, Emeryville CA September 2011 – September 2014
Bachelor of applied science, Game Art & Design
References available upon request